using System . Runtime . InteropServices;
public static uint SND_ASYNC = 0x0001 ; // play asynchronously
[ DllImport ( "winmm.dll" )]
public static extern bool sndPlaySound( string lpszSoundName, uint fuSound);
private void button4_Click( object sender, EventArgs e)
{
sndPlaySound( "chord" , SND_ASYNC);
}
// or
using System . Media;
private void button1_Click( object sender , EventArgs e)
{
//
SoundPlayer sndPing = new SoundPlayer ();
sndPing . Stream = Properties . Resources . MySound;
sndPing . Play();
//
SoundPlayer vSoundPlayer = new SoundPlayer ();
vSoundPlayer . Stream = new FileStream ( @"C:\WINDOWS\Media\chord.wav" ,
FileMode . Open, FileAccess . Read);
vSoundPlayer . Play();
}